14 February 15:00-17:00
A series of talks by professionals in the Creative Industries, considering the following questions: What is the hard tech being developed in Oxford and how is it being used in the creative economy? How can emerging AI (Artificial Intelligence), AR (Augmented Reality) and VR (Virtual Reality) enhance public engagement with research and collections? How can academic research in the Humanities provide a basis for the future digital landscape? SPEAKER 1: Arcade: Augmenting reality to make places playable.
Arcade specialises in using immersive technology to create meaningful connections between people and places for cultural and heritage sites. They are currently working with the Roald Dahl Museum and Story Centre on a place-based virtual reality experience. SPEAKER 2: Project Dastaan: What if we could take you back? Using VR to transcend physical borders and promote cultural exchange. Project Dastaan seeks to reconnect individuals displaced during the 1947 Partition of India and Pakistan to their ancestral villages through cutting edge technology. SPEAKER 3: Ruth Sessions, Director / Head of Production & Operations at Factory 42.
Factory 42 is an immersive and television content production studio, using virtual reality, augmented reality and mixed reality to create cutting edge experiences, including Hold the World with David Attenborough and the Royal Academy's Painting into the Future project with contemporary artists including David Hockney and Antony Gormley. This event will be followed by drinks and networking.